- Punctuation goes outside quotes that aren't speech. In this case, the third sentence after the tagline should end with: "skilled".
- Drive, Perception, Artisan, Medicine, Research ;; You need a space after "Specializations:" on all of these skill entries.
- The Stealth skill is very... weak in description. No actual problems though.
- Animal Ken ;; The last sentence doesn't have a period.
- Bureaucracy ;; A classic TOME style paragraph drop. This paragraph needs to be finished.
- Skulduggery ;; What? What does this help you do? How is this different from Fear Mongering? Shouldn't this be a Persuasion specialization?
- Tactics ;; This skill needs an actual description. Also, how is it sdignificantly differnt from Bureaucracy? In what cases do you use one and not the other? Basically the explanation for this skill is flimsy at best.
- Operations and Drive ;; Planes almost always have sticks as well as a million little switches to flip and buttons to press or toggle. You should probably make a choice about how planes are always in one or the other. Actually, the same for helicopters. In fact, as far as real world vehicles that would use Operations, I can only think of some kinds of construction equipment stuff and also super huge watercraft (like military vessels and tankers and such). I think this whole split is kinda funky myself, and you should probably go into more detail about it.
- Sabotage ;; This description probably needs to be longer than one sentence. Also, what does "Traps" mean? I assumed it meant just breaking traps, but then under Specializations you talk about it like it lets you build traps too, which is what Rigging or Artisan should be doing.
- You'd assign Willpower + Chemistry to make up a fake chemical explanation? I guess. Seems weird to me. Maybe you should explain the stats more when you introduce them. Seems like a Logic or maybe Charisma thing.
- Using Attributes Without Skills ;; You have the first instance of "-1 die" written without a space.
- The strength chart, I'd put some measurements in pounds as well, but that's just me. Also, maybe don't switch from kilos to tonnes, because tons is also a measurement but it's not metric and so you might confuse people there. Particularly if they're reading the passage out loud to a friend while at the game table.
- Oh, yeah, your "Buying Hits" instance of the hits/awesomeness table needs fixing as well, if you care about that. The columns are messed like with some of your other tables.
Continuity Error: (of sorts) Your section on Covenants says that they're not called anything because they don't exist within an over-structure. However, in your example of first person writing, the girl gets asked what covenant she belongs to by the vampire that she meets.